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The names of the available emulators are:
You can run each of them by simply typing the name from a shell. If you
want to run them from another application (e.g., a window manager or
some other sort of program launcher) you should always run them from a
terminal window such as
xterm -e x64
There are several options you can specify on the command line. Some of them are used to specify emulation settings and will be described in detail later (see section 6 Settings and resources for a complete list). The remaining options are used only to give usage information or to initialize the emulator in some way:
It is possible to let the emulator autostart a disk or tape image file, by simply specifying its name as the last argument on the command line, for example
will start the C64 emulator, attaching `lovelygame.x64.gz' as a disk image and running the first program on it. You can also specify the name of the program on the fisk image by appending a colon (`:') the name itself to the argument; for example
x64 "lovelygame.x64.gz:run me"
will run the program named `run me' on `lovelygame.x64.gz' instead of the first one.
x64 -autostart "lovelygame.x64.gz:run me"
If you specify a raw CBM or P00 file, the emulator will setup the file system based drive emulation so that it is enabled and accesses the directory containing the file first. This is a very convenient way to start multi-file programs stored in file system directories and not requiring "true" drive emulation.
See section 5.5 Using disk and tape images. for more information about images and autostart.